Private internal · DeadlockNow live

Play the game everyone else is guessing at.

Nimbus is a private, undetected internal for Deadlock — precision aim, full-map awareness, and an automation brain that plays like the game's own bots. Built to a standard no forum cheat reaches.

Status
Undetected
Frame cost
<2ms
Controls
387
Heroes
40/40
Launch film
The full launch cut1080p · sound & fullscreen
Live
Vindictalive · in-engine
Live · inspect

Inspect anyhero, live.

Every model here is the game's own, animating live. Click any hero to put them on the stand. Nimbus reads each hero's bullet speed, gravity and range from the same data, so aim is exact per character.

Click to swap the herothe full roster · live
01The arsenal

Every edge, measured —not guessed.

Six tabs, 387 controls. Every feature is verified live against the game itself, so it does exactly what it says under real match conditions.

Combat · Aimbot

Aim that reads like a pro, not a bot.

Three actuation modes — Silent, Magic Bullet, Magnet — with 101 tuning controls. The bots aim perfectly and miss the first 750ms; we copied their model, then gave you the dial.

  • Silent aim on the camera angle — the crosshair never moves
  • Per-hero, per-weapon bullet speed & gravity — read from VData
  • Lucky-shot guard so the server never flags a suspicious hit
aim · silent
● locked · silent
Combat · Magic Bullet
magic bullet
Bullet

Bend rounds around cover.

Deadlock is third-person, so a shot is a ray with two client-authored ends. Move the origin, leave the angle, and the bullet curves to a target you were never pointing at — bounded to what the server will actually accept.

  • Hits land with the crosshair visibly off-target
  • Reach-aware FOV that shrinks with range — no impossible shots
Visuals · ESP & Radar

See the whole map at a glance.

Players, troopers, neutrals, souls and objectives — boxes, health, names, skeletons, distance and a full radar. Enemy heroes are pulled through the fog on the minimap.

  • Native game outline, tinted per team — no draw-cost hack
  • Ability & ult tracker — who can kill you, and when
visuals · esp
visible
Deadlock map — live
minimap · live · the lane
automation · brain
SCHED_PUSH_LANE
schedulePUSH_LANE
objective7
enemy0x2fa · hero
parryarmed
lanemid · safe
Automation · Player brain

An automation brain that plays like the game's own bots.

Nimbus mirrors the game's own bot logic — schedules, targeting, when a fight is worth it, when to retreat. 131 controls for auto-parry, farming, movement, ziplines and last-hitting.

  • Auto-parry heavy melee at its 462ms wind-up — 100% recall
  • Won't dive a guardian or chase off-lane — the bots' own rules
nimbus · auto-updatepatch day
01> new game build detected
02build 25379260 · re-syncing…
03✓aim & visuals   back online
04✓automation     back online
05✓overlay       back online
06✓all systems check out
07✓ready to play
08→ you never touched a thing
The moat · Undetected engine

It survives patch day by itself.

Most cheats break the moment Valve ships an update. Nimbus re-syncs itself to every new game build automatically, so it keeps working across patches instead of dying. That's why it stays undetected.

  • Knows the moment the game updates — and fixes itself
  • Streamproof overlay — invisible to capture & recording
◆The real menu · in motion

Not mockups —the actual overlay.

Every clip is the real Nimbus menu, running in front of the game's own models. The same tabs and every control you get on day one.

combat · aim
AimSilent · Magic Bullet · Magnet — 101 controls
visuals · esp
ESP & RadarBoxes, health, skeletons & a full minimap
combat · parry
Auto-parryHeavy melee caught at its 462ms wind-up
weapons
WeaponsPer-hero bullet speed, gravity & range
heroes
HeroesTuned per character from the game's own data
The 30-second cut

Built to post.

A vertical, punchy edit for TikTok, Reels and Shorts — grab it and share.

Download the cut
The roster · live in-engine
Vindicta
Vindicta · marksman
01 / 06
02Full roster

Every hero.Live, in-engine.

Real Deadlock hero models, animating right here. Nimbus reads each one's bullet speed, gravity and range from the game data, so aim is correct on every character.

40 heroes · live, in-engine Click a hero to feature them
04The loader

Two clicks fromdesktop to in-game.

The Nimbus loader watches Deadlock end to end — launch, menu, match, injection — then closes itself once you're in. It verifies every inject by the overlay actually answering, never a hopeful "done".

01

Sign in

Your account carries your licence, device and history. One key, applied automatically.

02

Launch

The loader finds Steam & Deadlock, checks your build, and updates Nimbus if the game just patched.

03

Inject

Loads Nimbus and confirms the overlay is live in-game — the only proof that counts.

04

Play

Press Insert in your match. Expiry mid-game unloads clean; a rebuy re-injects into the same match.

◆Getting started · the whole flow

From buy to in-match,start to finish.

The full walkthrough we built — get access, sign in with Google or Discord, download the loader, and you're live in your next match. Press play to watch the whole thing, or open it full-screen.

1 · Get access2 · Sign in3 · Loader4 · In match
0:00 / 0:00
05Access

Simple pricing.Paid in crypto.

One product, all heroes, every feature. No tiers that hide the good stuff behind a paywall.

Day pass
$7
24 hours · one device
$7.00 per day
  • Every feature, all heroes
  • Instant delivery
  • Discord support
Get a day
Week pass
$30
7 days · one device
$4.29 per day Save 39%
  • Everything in Day
  • Community config library
  • Priority updates on patch day
Get the week
Best value
Month pass
$80
30 days · one device
$2.67 per day Save 62%
  • Everything in Week
  • Lowest price per day
  • Priority support
Get the month
1 Pick a plan→ 2 Pay in crypto→ 3 Make your account→ 4 Key applied automatically
BTCETHUSDTLTC+ 50 more via NOWPayments
06Answers

Straight answers.

Q1Is it undetected?
Yes, and it's engineered to stay that way. The overlay is streamproof, the shot path is designed so the server's own accuracy bookkeeping never flags a suspicious hit, and it re-syncs itself across game updates instead of running on stale data that gets caught. No anti-cheat is ever "guaranteed" by anyone honest — but our whole architecture is built around not being seen.
Q2What happens on patch day?
Most of the time, nothing you have to do. Nimbus re-syncs itself to the new build automatically and the loader auto-updates when needed. When a change is big enough to need us, updates are fast and priority members get them first.
Q3How does the account & key work?
Buy a plan, then create your account — your key applies to it automatically. Already signed in? Buy while logged in and it's applied on the spot. Your licence is bound to your device (HWID) and you can reset that binding yourself, rate-limited, from the loader or the site.
Q4Which heroes are supported?
All of them. Bullet speed, gravity and range are read per hero and per weapon from the game's own data, so aim is correct on every character — verified live against the game, not hardcoded.
Q5Will it tank my FPS?
No. The menu costs nothing when closed and under 2ms when open, and there's a dedicated FPS tab that strips the game's heaviest settings — measured, not guessed. Plenty of members run it to gain frames, not lose them.
Q6Refunds?
Because access is delivered instantly and digitally, sales are final once a key is redeemed. If something's genuinely broken on our side and we can't fix it for you, talk to us in Discord — we look after our members.

Stopguessing.Start seeing.

Set up your account, pick a plan, and you're in your next match with the overlay live. Most people are playing within five minutes.