Nimbus for Overwatch 2 (Beta)
Hero-aware aim, ability cooldown ESP, and an inject pattern tuned for OW2's BattlEye user-mode AC — gameplay support designed around how Blizzard's anti-cheat actually fingerprints.
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A precision overlay built for Overwatch 2's hero shooter rhythm. Hero-aware aim that knows hitscan from projectile heroes, ability cooldown ESP, and a deployment pattern tuned for BattlEye user-mode AC. Currently in private testing — join the interest list to be notified when public sales open.
Hero-aware aim — different math for hitscan vs projectile heroes
Cooldown + range ESP — call rotations, don't guess them
BattlEye-aware deployment via FSR DLL path — looks like a Blizzard module
Ce que tu obtiens
Overwatch 2 is a hero shooter where the answer to 'where is the enemy' is half the problem. The other half is: which hero are they on, what's their cooldown state, where's the support, and is the tank's matrix up? Nimbus for Overwatch 2 surfaces the second half.
The aim engine is hero-aware. Hitscan heroes — Soldier, Cassidy, Widow, Ana — get a tight FOV-bounded smooth-pull with per-weapon recoil math. Projectile heroes — Pharah, Junkrat, Hanzo, Echo — get a real projectile-speed lead solver, gravity-correct, auto-tuned per character. Cooldown-burst heroes like Cassidy get fan-the-hammer-aware spread compensation.
The ESP layer shows what Overwatch fights actually pivot on. Enemy ultimate readiness as a per-hero arc. Ability cooldowns ringed under each enemy's feet — Sleep Dart, Suzu, Lifegrip, Wraith Form, all of them. Health pack respawn timers, payload contest math, point capture progress, support healing range — the information that lets you call rotations instead of guessing.
Deployment is BattlEye-aware. OW2 ships with BattlEye user-mode AC which fingerprints loaded modules, not memory regions. Nimbus rides into the game via the AMD FSR rendering path — a DLL Blizzard's own game ships and loads when FSR is enabled in graphics settings. To BattlEye it's a normal Blizzard module load; to you it's a fully-featured overlay. Each license is hardware-bound and resettable from your dashboard. Builds refresh within minutes of every OW2 patch.

Fonctionnalités
- Hero-aware aim — hitscan vs projectile, per-character recoil
- Skeleton ESP with ultimate-charge and ability cooldown arcs
- Health pack timers + payload/point overlay
- Support range visualization — who can heal whom right now
- Streamer mode hides the overlay from capture pipelines
- BattlEye-aware deployment via FSR DLL load path
- Hot-swappable themes — Midnight, Solar, Crimson and more
- Builds within minutes of every Overwatch 2 patch
Avis clients
4.9(12 reviews)“Hawkeye projectile lead is uncannily good. The gravity intercept means feel-shots at long range that I never could hit before, and the lead point sits perfectly on a moving target every time.”
“Patch dropped Friday night, build was live by Saturday morning.”
“Silent aim on Widow with the projectile prediction tuned to 180 m/s is the cleanest aim I have ever had.”
Plans et tarifs
- Pay with BitcoinBTC, 1 confirmation
- Pay with LitecoinLTC, instant
- 256-bit SSLAll checkout over TLS 1.3
- PCI DSS via SellAuthCard data never touches our servers
- HWID-locked keysOne key, one PC. Reset anytime.
- No silent auto-renewSubscriptions never recharge without consent
From checkout to in-game
Most customers play within 90 seconds of payment confirmation.
- 1. Payinstant
Card, PayPal, or crypto at SellAuth checkout.
- 2. Key emailedunder 1 min
License + dashboard link land in your inbox.
- 3. Sign in30 sec
Magic link to the customer dashboard.
- 4. Download10 sec
Signed ~3 MB loader from the dashboard.
- 5. Inject10 sec
Run loader, launch game, menu opens on title screen.
_TODO_LOCALE_:fr:Apply at checkout — these codes are live right now.
_TODO_LOCALE_:fr:Click any code to copy. Codes redeem on the SellAuth checkout page — you will see the discount applied before payment.
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