- How do I know it won't get me banned?
- Honest answer: there is no zero-risk overlay for a live anti-cheat title. What you can verify is how we behave around detection events. We publish every confirmed detection to the public status page within 1 hour of confirmation — including root cause and fix ETA — even when it's bad for sales. The median patch turnaround across the last six months is **14 minutes** from a Marvel Rivals patch going live to a signed Nimbus build available. Across that same six-month window we've logged zero wave-detection events traceable to a Nimbus signature.
We also won't ship features that visibly trip post-game manual reports — aggressive defaults are the single biggest source of bans we see, and our defaults stay tuned for plausibility. Use the spectator-aware safe-mode (on by default) and don't pair Nimbus with a second cheat — NEProtect signature-matches the other cheat and bans the account regardless of which one fired.
For the full breakdown see the [detection-rate FAQ entry](#anti-cheat-whats-the-detection-rate) and the live [status page](/status).
- What's the refund policy?
- All sales are final, but we make it right in ways that don't get the policy abused.
What we do instead of refunds:
- **Replacement keys** — if your key never arrived, got eaten, or fails to activate because something on our end broke, you get a new one same-day.
- **Time extensions** — if we caused a real outage that ate part of your subscription, we credit the lost time on a fresh key the moment we're back up.
- **Discord-first resolution** — most "it didn't work" cases are install issues we can fix in 10 minutes with a staff member, no key replacement needed.
We don't process cash refunds because in our category they get abused — "buy, claim, refund, queue up to buy again" turns into a cost that gets passed to honest customers. The owner reserves the right to refund case-by-case for genuine wrongs; it's just not the published policy because it gets weaponized the moment we advertise it. Full policy: [/refund](/refund).
- Can I share my key with friends?
- No — keys are HWID-locked, one machine at a time. The lock is a salted one-way hash of CPU + motherboard + disk serial, so two different PCs physically cannot authenticate the same key concurrently. If your friend tries, the loader rejects with "HWID mismatch" on their end.
This isn't a polite request — it's a technical limit. Key-sharing across multiple PCs also violates the EULA and is grounds for revocation without refund. If you want a second seat, the supported options are: (a) buy a second key (Day passes are $5 if it's only an occasional friend), or (b) Lifetime customers can add a concurrent slot for a one-time $40 — DM `#support` after you have Lifetime.
The HWID lock is what lets us keep Day-pass pricing at $5. Without it, one key would land in a Discord server of 200 within an hour and the math stops working.
- Does it work in my region?
- Yes — Nimbus works globally, anywhere Marvel Rivals itself is playable. We don't region-lock keys, we don't IP-fence the loader, and we don't gate features by country.
A few practical region notes:
- **Payment methods** are filtered to what SellAuth supports in your country (iDEAL, SEPA, regional cards, etc.) — the checkout shows only valid options for your location.
- **Cryptocurrency** (BTC, ETH, LTC, USDC, USDT) works everywhere and ships the key the instant the network confirms.
- **Servers** — the loader talks to our auth API over Cloudflare, which has POPs in 300+ cities. Median auth latency under 80ms worldwide.
- **Languages** — the customer site is translated into 9 languages (English, Spanish, Portuguese, French, German, Russian, Arabic, Japanese, Korean, Chinese). The in-game menu is English-only for now; localized menu strings are on the roadmap.
If your country's payment processors are restricted on our payment provider, crypto is always the fallback that works.
- What if I upgrade my PC?
- Self-serve HWID reset. Sign in at getnimbus.net/dashboard, click your key, hit **Reset HWID**. Your next loader launch — on the new rig, or after the upgrade — registers the new fingerprint and the old one is invalidated.
A 24-hour cooldown sits between resets. This is the only real defense against reset-share-reset-share key abuse: short enough for genuine PC upgrades, long enough that sharing across a Discord stops being practical.
What counts as a fingerprint change:
- **New motherboard or CPU** → fingerprint changes, reset required.
- **New primary disk (where Windows lives)** → fingerprint changes, reset required.
- **GPU swap only** → fingerprint unchanged, no reset needed.
- **RAM upgrade only** → fingerprint unchanged, no reset needed.
- **Clean Windows reinstall** → fingerprint usually unchanged (same hardware), but the local cache resets, so a re-auth happens automatically.
If you're mid-cooldown when you swap hardware — Windows reinstall during a tournament window, motherboard RMA, etc. — DM `#support` with the order ID and we'll waive the cooldown for a legitimate upgrade.
- Why a Day pass for $5? What's the catch?
- There isn't one. The Day pass is a real 24-hour key with the full feature set — no locked tabs, no aim-cap, no nag screens. We price it at $5 because Marvel Rivals patches roughly twice a month, and we want first-time buyers to be able to try Nimbus during a stable build window without committing $30. About 40% of Day-pass buyers come back for Week or Month within two weeks, which is the whole point of the tier.
The practical caveat: a Day pass starts the moment you first authenticate (not the moment you buy), so don't claim it the night before a patch. Wait for the new build to drop, then redeem.
- Is it cheaper if I buy Lifetime upfront?
- Yes — by a wide margin if you stick with the game. Lifetime is $120. If you buy Month four times in a year ($30 × 4 = $120) you've matched it, and we generally expect committed players to renew Month more often than that. The Lifetime tier also exempts you from price increases (we last raised prices in early 2026) and grants priority support routing in Discord.
The honest counter-case: if you're not sure Marvel Rivals will hold your attention for more than a couple months, start with Week or Month. We don't refund Lifetime keys past the 24-hour activation window, so it's a real commitment.
- What payment methods do you accept?
- All purchases go through SellAuth, which gives you: **credit/debit cards** (Visa, Mastercard, Amex, Discover via Stripe), **PayPal**, **Cash App**, **Apple Pay / Google Pay**, and **cryptocurrency** (BTC, ETH, LTC, USDC, USDT — both ERC-20 and TRC-20). Crypto purchases get the key delivered the instant the network confirms (1 confirmation for BTC, 12 for ETH).
We don't accept gift cards, Steam wallet balance, or wire transfers. Region-locked payment methods (iDEAL, SEPA, etc.) work if SellAuth supports them in your country — the checkout page only shows you the methods that are valid for your location.
- What if my key doesn't work or I have a problem?
- Open a ticket in our Discord. We handle **replacement keys** (your key never arrived, got eaten, or won't activate because something on our end broke) and **time extensions** (we caused a real outage that ate part of your subscription) there. Median first reply is 18 minutes during peak hours, under 4 hours overnight — humans, not a 24-hour email queue.
We don't process refunds because in our category they get abused — "buy, claim, refund, queue up to buy again" turns into a cost that gets passed to honest customers. But if something's genuinely broken on our side, we always make it right. The owner reserves the right to refund case-by-case for genuine wrongs; it's just not the published policy because it gets weaponized the moment you advertise it.
The two clear hard-outs: we don't make in-game bans whole (Marvel Rivals ban risk is disclosed in [Section 5 of the Terms](https://getnimbus.net/terms) before you pay), and we don't help anyone using a key bought from a reseller. Full policy: [/refund](/refund).
- Why does my key need an HWID lock?
- Without an HWID lock, one $5 Day pass could be shared across a Discord server of 200 people and we'd be out of business by Friday. The lock is what lets us price below the public competition — sharing is physically impossible, so we don't have to price assuming it.
The lock is a one-way hash of CPU + motherboard + disk serial, salted per-build. We can't reverse it to identify your PC. You can reset to a new machine yourself from the dashboard once every 24 hours (genuine emergencies — DM staff, we'll shorten it).