Inject failed
The watcher saw the game spawn but couldn't get the payload into it. The usual culprits.
Timing & order
The single most common cause: the loader was launched after the game. The watcher is designed to attach to a fresh spawn — if Marvel Rivals was already at the main menu when you clicked Launch Nimbus, the inject window has already closed.
Fix:
- Close Marvel Rivals.
- Click Launch Nimbus in the loader.
- Wait for the watcher state to say "Waiting for Marvel Rivals…".
- Start the game.
Real-time AV blocking
Some AVs (Bitdefender, Norton, Avast at default sensitivity) will
silently block a write to the game's
Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\ folder because
"unsigned process modifying a game install" looks suspicious to them.
Fix: add an exception for your Nimbus folder in the AV. We don't recommend disabling AV entirely.
Wrong install path
If the loader auto-detection guessed your Marvel Rivals install incorrectly (most often when you have both a Steam and an EGS copy), it will write the payload to the wrong folder and the game won't pick it up.
Fix: in Loader → Settings → Game Path, set the explicit path to the
folder containing MarvelRivals_Launcher.exe.
Run with --verbose
Run from a terminal:
Launch Nimbus.bat --verbose
The last 10 lines of the verbose log usually tell you exactly which step failed. Paste those into your support ticket.